![]() ![]() Light & colour model, interpolative shading model, Flat shading, Phong shading, Gouraud shading, Lambert lighting model, Phong lighting model, Blinn-Phong lighting model, Texture. Hidden surface Detection: Depth comparison, Z-buffer algorithm, Backface detection, BSP tree method, the Printer’s algorithm, scan-line algorithm, Hidden line elimination, wireframe methods. Rotation about an arbitrary axis in space, reflection through an arbitrary plane, general parallel projection transformation clipping, viewport clipping, 3D viewing.Ĭurve representation, surfaces, designs, Bezier curves, B-spline curves, end conditions for periodic B-spline curves, rational B-spline curves. Translation, rotation, scaling & other transformations. Viewing pipeline, Window to viewport coordinate transformation, clipping operations, point clipping, line clipping, clipping circles, polygons & ellipse. Points & lines, Line drawing algorithms, DDA algorithm, Bresenham’s line algorithm, Circle generation algorithm, Ellipse generating algorithm, scan line polygon, fill algorithm, boundary fill algorithm, flood fill algorithm.īasic transformations: translation, rotation, scaling, Matrix representations & homogeneous coordinates, transformations between coordinate systems, reflection shear, Transformation of points, lines, parallel lines, intersecting lines. V NTRODUCTION,Operating Systems,v THREADS,Process Management,OS/2 was designed as a time- sharing operating system.Overview of computer graphics, storage tube graphics display, Raster scan display. Multimedia authoring and user interface,Design issues of multimedia authoring,File format and data compression issues,Design approaches to authoring,Types of multimedia authoring systems,Hypermedia application design considerations,Integration of applications,Common UI and application integration,Distributed data access,User interface design,Special metaphors for multimedia applications.Ĭomponents of a Multimedia System,Rt(Real Time) Multimedia Architecture,Storage Subsystem,Storage Devices,Impact of Application Requirements on Subsystems,Database,Network Subsystem,Network Components,Ethernet,Asynchronous Transfer Mode(ATM). Graphics and Multimedia Notes pdf – GM notes pdf Three Dimensional Object Representations,Polygon Surfaces,Polygon Tables,Plane Equations,Polygon Meshes,Spline Representations,Interpolation and Approximation Splines,Parametric Continuity Conditions,Geometric Continuity Conditions,Coordinate Spaces,Converting From 3-D To 2-D. Introduction,Computer hardware,Computer Software,Line Drawing algorithm,DDA Algorithm (Digital differential analyzer),DDA Line Algorithm,Advantages,Disadvantages,Bresenham’s Line Algorithm,decision variable or the error,Bresenhams algorithm,Parallel Line algorithm,Circle Generating algorithm. ![]() Computer Graphics is used where a set of images needs to be manipulated or the creation of the image in the form of pixels and is drawn on the computer. If you have any doubts please refer to the JNTU Syllabus Book. Graphics are defined as any sketch or a drawing or a special network that pictorially represents some meaningful information. Note :- These notes are according to the R09 Syllabus book of JNTU.In R13 and R15,8-units of R09 syllabus are combined into 5-units in R13 and R15 syllabus. Graphics and Multimedia Notes pdf – GM pdf notes – GM notes pdf file to download are listed below please check it – Study Abroad We Will Help You to Fill Your Dream The Graphics and Multimedia Pdf Notes – GM Notes Pdf Graphics and Multimedia Pdf Notes – GM Notes Pdf Do Internship with us & Get Paid upto 3k Per Month ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |